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How to end warmup in CS:GO
Commands to use to end the warmup phases of CS:GO matches.
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CSGO is also one of those games that also have this annoying warmup time aspect. Though it is not irrelevant, it becomes sometimes teasing for the players.
The warmup time in CSGO can be as less as 15 seconds and can go over 1 minute. So, it can act as a perfect way to disrupt someone’s mind just like Bots in CSGO.
- Use mp_warmup_end – In case you want to shorten the time and want to run the server warm-up for a very short time period, then this command is highly effective. It won’t be skipping the warmup or taking you to the game, but the server test is small. It is a reliable choice because warm-up is necessary, and if you are not sure about the ping speed, then this command will come in handy here.
- Use mp_warmuptime SECONDS – If the first command is still taking longer than expected, then it would be a better choice to limit it to 10 seconds. This command is effective here, and it can reduce the time. Shortening the time it takes will be an effective and safer choice in all kinds, that’s why most gamers find it effective over the first choice. It is still running the warmup, but it is not getting enough time for the same.
- Use mp_warmuptime 10 – To alter the warmup duration in counter strike global offensive, then this command is reliable. When certain numbers of gamers are already connected to the server, and the warmup is enough, then you can consider going with this command. This command is using the trick, and it will end the warm-up session when there are plenty of players connected to the server already.
- Use mp_endwarmup_player_count PLAYERS – When there are already five people connected to the server, then this command will automatically end the server warm-up. This command is easy, and it directly focuses on the people connected to the server. It tests the server until the mentioned number of gamers are not connected. This can make you get rid of warm-up.
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