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A hybrid game of arcade-style soccer and driving fun, Rocket League was first published by Psyonix for Microsoft Windows and PlayStation 4 in July 2015. It added Xbox One and Nintendo Switch in June 2016. Rocket League was inspired by its predecessor from Psyonix, the 2008 title Supersonic Acrobatic Rocket-Powered Battle-Cars for PlayStation 3.
Rocket League is a soccer game, but it combines rocket-powered cars. Up to four players are assigned to each of two teams and high-powered vehicles are used to hit the ball into the opponent’s goal, scoring points. There are elements similar to a demolition derby. It has a single and multiplayer mode, can be played locally and online and cross-platform play is enabled. Psyonix later added new game modes based on ice hockey and basketball as well as the ability to change some of the game’s rules. In March 2017, the Dropshot mode was added where the ball is electrified and damages the play field when it hits the ground.
Gameplay includes the ability for players to hit the ball in mid-air, pick up speed boosts, and to ram opponent’s cars. Vehicles can be controlled while in mid-air and quick dodges are also possible, adding to game dynamics. A typical match is around five minutes long, going to sudden death if a game is tied. Ranked playlists are part of the title’s competitive online mode and gamers can participate in tiered ranks across game seasons.
After launching, Rocket League was reviewed well for its gameplay and graphics and earned numerous gaming awards. By 2018 it had achieved 10 million sales and 40 million players.
Rocket League developed into an esport. Players compete through ESL and Major League Gaming and Psyonix developed its Rocket League Championship Series (RLCS). The League tournament occurs twice a year and has qualification rounds in North America, South America, Europe and Oceania. The October to December 2019 RLCS took place in Madrid, Spain with NRG Esports taking victory.
Rocket League was released in 2015. By the beginning of 2018 it had achieved $10 million sales and seen 40 million players.
Across 2018, according to Newzoo, Rocket League Twitch viewership rose 28% on the prior year and Rocket League’s official Twitch channel saw 18 million hours of live viewership.
As per Steam, Rocket League as of April 2020 is seeing around 81,000 concurrent players with an all-time peak of 119,000 players.
Twitch Tracker, in the month of April 2020, puts Rocket League Twitch viewership at around 2 million hours watched.